Smashingconf 2016: overview
Introducing the writeup of Smashingconf Oxford 2016.
The two related posts linked to below are the writeup of my raw notes from Smashingconf Oxford 2016. I’ll likely add to them as I come across errors, or can update with links to speakers slides or other resources. They contain my transcription of my hand-written notes I took while listening to the speakers. Their primary aim is to capture as much as possible while it’s fresh in my mind. There’s always a chance I’ve misunderstood something, or haven’t represented something quite right because I didn’t catch everything. If so, I apologise, I can only write so fast - and that’s faster than I type! Speaking of which, forgive the typos. I typed up the notes as fast as I could, so they’re a bit rough about the edges.
A huge thank you to all of the speakers, and to Smashing for organising it, it was another phenomenally good conference.
Smashing Conf Day 1 (March 15th):
- Building great design teams (Aarron Walter)
- Building a pattern language for the web (Alla Kholmatoma)
- SVG in Motion (Sara Soueiden)
- HTTP/2 (Patrick Hamann)
- Understanding people (Chris Shiflett)
- Dirty front end tricks (Vitaly Friedman)
- Look, no media queries! (Vasilis van Gemert)
- Join the dots (Haydon Pickering)
Smashing Conf Day 2 (March 16th):
- Design systems in difficult places (Mark Boulton)
- Taking layout to the next level (Christopher Wright)
- Designing the future of content (Hannah Donovon)
- Devtools: an animated journey (Umar Hansa)
- Overthinking design and embracing minutia (Jon Setzen)
- Living design systems (Jina Bolton)
- Modern workflow and tooling (Wes Bos)
- Improving on screen legibilty (Tobias Frere-Jones)